
Free-movement laterally and vertically through an urban environment is done very well Everyplace Farcry 4 failed, Dying Light delivers.


hoping for a part 2 :) … ExpandĮveryplace Farcry 4 failed, Dying Light delivers. guys, what do you want more? - a definate buy. the mix feels just right and not a copycat of other games, the protagonist is fresh and the story exciting. Techland has done A LOT RIGHT with this game, it did surprise me completely and then blew me off my feet. however, it's something that you recognize in the beginning of the game but further on you are happy with the atmospheric just right romantic sunsets, the leafs blowing softly in the wind and the sound of ocean waves and maybe a couple of moans to complete the picture.

there are passages like character textures which are beatifully rendered, where the wall right next to that person looks extremely blurry. one or two points would need a little bit of refining, like the grabbling-hook which in a lot of cases didn't let me hold on to a wall/cliff but just fall into my death or as already mentioned the optimizing of the compatibility which is in work right now. I got really fond of the main character, whose way of taking things was funny without losing the touch to the story or behaving incorrect/inconsistent. the story itself is being held on a surprisingly high level throughout the whole game, it kept me motivated and was interesting to follow.
DYING LIGHT ONLY ONE EXPCALIBUR PATCH
however, on my i5/r290 it worked just fine with the current patch and some reduced farsight. many people already mentioned the hardware specifications and yes - there is some optimizing to do. you are not forced to play at night and go through these heart-killing passages, you can do almost everything at bright daylight! it didn't take me very long to find my self right in the middle of the action knowing what to do, when to do. later in the game you get more and more used to it and also dare more and more from time to time. in the beginning you nearly sh*t yourself being on tour at night and trying to avoid it at all costs. what was special to me was the night and day phases. All players need to is interact with this poster and they will be instantly transported to Old Town, saving them a lot of walking in the process.I was absolutely amazed by this game which has found the right mix of differen genres and games: you can find a parcour-game like mirror's i was absolutely amazed by this game which has found the right mix of differen genres and games: you can find a parcour-game like mirror's edge (which is also working really fine in the combat mechanics!), a shooter / action game like you have dozens out there and as well the role playing aspect which kinda felt like fallout 4.

Enter the shop area and players should see a poster on the wall depicting a construction company and a church. To travel from the Slums to Old Town, head back to the tower that Kyle Crane uses as his base of operations.
DYING LIGHT ONLY ONE EXPCALIBUR HOW TO
RELATED: Dying Light: How to Change Difficultyįast travel isn't unlocked until both areas have been accessed naturally through the story, but after that point players can go freely between the two. While players can walk back and forth between these areas, the game doesn't make it very clear that there's actually a fast travel method to go between the two. Players will start the game in the Slums, but after progressing far enough in the story they will eventually gain access to Old Town. Instead, players can use the game's fast travel feature to get around, although it should be said that this is somewhat limited compared to other games.ĭying Light's Harran is split up into two main portions, the Slums and the Old Town. While there are some portions of this city that are truly beautiful to look at, the constant threat of zombies and other humans means it isn't always the most convenient to make these journeys by foot. During their time with Dying Light, players are going to be doing a lot of running back and forth between the various locations within the city of Harran.
